Despite
how amazing the original Xenoblade Chronicles was, the thought of a sequel or
successor being created never crossed my mind since the game was so niche. Prior to Operation Rainfall’s
attempts to get Xenoblade Chronicles localized in America and Europe, I had
never even heard of Tetsuya Takahashi or his previous titles while working
under Squaresoft or Namco. But in January of 2013, Monolith Soft revealed
Xenoblade Chronicles X in that month’s Nintendo Direct, where it was only known
as “X”. It’s been nearly three years
since that initial reveal, but the long wait for the game’s release was well
worth it.
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Wednesday, December 30, 2015
Monday, December 7, 2015
Wednesday, December 2, 2015
Rodea the Sky Soldier Review (Wii)
During
the development of the infamous Sonic the Hedgehog 2006, Yuji Naka, one of the
original creators of the Sonic franchise, left Sega. He went on to form a
company called Prope; it’s here that he developed Rodea the Sky Soldier for the
Wii. However, Kadokawa Games, the publisher, delayed in releasing the game in
order to create 3DS and Wii U versions. Both of these versions play differently
from Yuji Naka’s original vision, and were very poorly received. This review
focuses solely on the original Wii version.
Sunday, November 1, 2015
Tales of Zestiria Review (PS3, PS4, PC)
Ah,
Tales of Zestiria. Practically every recent title in the series, especially
this one, has seen some form of controversy or another among the fans. I’ve
spent the time up until the American release with nothing but mixed feelings
about what I’ve been hearing in regards to this title. Now that I’m about 15
hours into the game, I can confidently say that Tales of Zestiria is one of the
best modern titles in the series (except for maybe Graces or Vesperia).
Labels:
Action RPG,
Namco,
PC,
PS3,
PS4,
Tales of Zestiria,
Tales series,
Zestiria
Monday, October 26, 2015
A Look at the Modern Tales of… games
Many
would say that after Tales of Vesperia, Namco’s JRPG series began to decline in
quality. With Zestiria just recently released, let’s take a quick look at these
games and their flaws.
Tuesday, July 14, 2015
Batman: Arkham Knight Review (PS4, Xbox One, PC)
I've
never really been a superhero fan. But if you were to ask me now which
one was my favorite, the answer would undoubtedly be Batman. Over the
past several years, Rocksteady rose to fame by developing the critically
acclaimed Batman Arkham series. And now, the series has come to an end
with Arkham Knight being the grand finale.
Labels:
2015,
Arkham Knight,
Batman,
DC Comics,
PC,
PS4,
Rocksteady,
Xbox One
Monday, June 22, 2015
My thoughts on Square Enix's recent actions
Square
Enix as a whole seems to be listening more closely to its fans lately.
When Final Fantasy Type-0 HD was released, it came with an almost
sickening camera system with absurd amounts of motion blur. For a while,
there was no hope of it being fixed. But on the day Episode Duscae's
patch launched, the camera for Type-0 also got patched, addressing the
game's biggest issue. And the fact that Episode Duscae, a demo, got patched at all seems
to signify that Square wants to make sure the final game turns out
well, and that they don't want to repeat their mistakes from Final Fantasy XIII.
Wednesday, June 17, 2015
Genei Ibun Roku #FE Impressions (Wii U)
Back
in 2013, Atlus and Nintendo delivered shocking news: Shin Megami Tensei
would receive a crossover with Fire Emblem for the Wii U. But after two years of no
information, a Nintendo Direct in April finally showcased more of the
game... and immediately made it one of the most controversial entries in
both series.
Monday, May 25, 2015
Conception 2 Review (PS Vita/3DS)
The
PS Vita is known for having a large number of niche JRPGs of varying
quality, Conception 2 being no exception. But it stands out for having a
rather bizarre premise that bears a few similarities to Persona 4's
basic mechanics. Unfortunately, originality means nothing in the face of
poor execution.
Monday, May 18, 2015
Tales of Symphonia Review (PS3 Chronicles Version)
Tales of Symphonia for the Nintendo Gamecube
is often regarded as one of, if not THE best game in the Namco's Tales
franchise. And in 2014, it (alongside with its sequel, Dawn of the New
World) received a remaster for the PS3 called Tales of Symphonia
Chronicles.
During the transition, it also received several new bonuses that were
previously exclusive to the Japanese PS2 version. Despite the battle
system showing its age, Tales of Symphonia is still worth playing.
Friday, May 1, 2015
Star Stealing Prince Review (PC)
There
are times when the RPGs developed and sold by big companies like Square
Enix, Namco Bandai, or Nintendo just don't satisfy one's current
tastes. If you're willing to dive into the RPG Maker scene, there's tons
of different games to try out (and most are free). Star Stealing Prince
is one of them, and it's evident that a lot of work and care was put
into the development of this title.
Saturday, April 25, 2015
Final Fantasy Type-0 HD Review (PS4/Xbox One)
In 2011, Square Enix
released a PSP title called "Final Fantasy Type-0". Those who imported
it claimed it was one of the few modern titles in the series that could
be called great, and others went as far as to call it one of the best
Final Fantasy games they ever played. But differing opinions aside,
everyone wanted the game to be localized on the PSP or Vita. Several
years after its initial release, the West finally got the game... on the
PS4 and Xbox One.
Tuesday, March 31, 2015
The Legend of Zelda: A Link Between Worlds Review (3DS)
In
2013, Nintendo unexpectedly announced and released a new Zelda game
that used the classic top-down perspective. Not only that, but it was
made as a distant sequel to A Link to the Past, set in the same version
of Hyrule several generations later. And thanks to the innovations and mechanics this title introduced, it's the best Zelda game so far.
Saturday, March 21, 2015
Ni No Kuni: Wrath of the White Witch Review (PS3)
Ni No Kuni:
Wrath of the White Witch was yet another JRPG that was unlikely to see
release in the U.S. and Europe. Its first incarnation in Japan was a turn-based RPG
for the DS
that came with a large book known as the Wizard's Companion, which
contained information needed to progress further in the game. A PS3
version was later made that changed the story and battle system
drastically. Fast forward to 2013, and the PS3 version was released in
the U.S, with Collector's Edition including the Wizard's Companion
despite it being stated that it was the biggest obstacle to
localization. However, what's really notable about this title is that it
was developed by both Level 5 (the developers of Dragon Quest VIII) and
the legendary Studio Ghibli. And the game they produced is an unforgettable experience.
Wednesday, March 18, 2015
Final Fantasy XV: Episode Duscae Impressions
So, Square Enix
has finally released Final Fantasy Type-0 HD and bundled the Final Fantasy
XV demo with it. Finally, fans will get a chance to play a game that's
been in development
since around 2006, nearly a decade ago. Of course, being an action RPG
(and merely existing after the Final Fantasy XIII era), fans are
skeptical as to whether this game will be worth playing. I can
definitely say that from what I've played in the demo so far, Final
Fantasy XV looks to be very promising. You can check out some of my gameplay footage here.
Labels:
15,
Demo,
Duscae,
Final Fantasy,
Final Fantasy XV,
Square Enix,
XV
Wednesday, February 25, 2015
Persona 3 Portable Review (PSP)
Following the success of Persona 3 and 4, Atlus
released Persona 3 Portable in 2010, which updates the game mechanics
to be more in line with that of Persona 4's. Strangely enough, I ended
up having a hard time getting into this game and kept on putting it down
until recently. Now that I've given it a chance, I can definitely say
it's an amazing game.
Monday, February 9, 2015
Tales of Hearts R Review (PS Vita)
In
April of 2014, something that nobody saw coming happened: Tales of Hearts R was
announced to be coming to the West. Considering the fact that the Vita was and
is doing poorly worldwide, as well as the niche status of the series, it’s a
miracle the game made it over to begin with. And though its flaws prevent it
from surpassing the likes of Xillia 2, it’s still a worthy entry in the series.
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