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Wednesday, February 25, 2015

Persona 3 Portable Review (PSP)

Following the success of Persona 3 and 4, Atlus released Persona 3 Portable in 2010, which updates the game mechanics to be more in line with that of Persona 4's. Strangely enough, I ended up having a hard time getting into this game and kept on putting it down until recently. Now that I've given it a chance, I can definitely say it's an amazing game.

Story 
The main character, a transfer student, arrives at Iwatodai, ready to start a new school year. Soon, he finds himself making new friends and joining a team dedicated to fighting Shadows and investigating a strange phenomenon called the Dark Hour - a hidden hour that occurs every midnight. 
In terms of the overall plot and characterization, I find this game's main plot to be superior to that of Persona 4, while Persona 4 had superior Social Links. The plot can be compared to the likes of Neon Genesis Evangelion or Puella Magi Madoka Magica. The cast in this game are rather realistic; they're teenagers in high school with a special burden that no one knows about - and they react to it as well as you'd expect actual teenagers to. Even though they all start out fighting for the same cause, they're not necessarily close friends at first. Furthermore, none of them can really be considered bland stereotypes; they all have their share of deep issues and struggle to overcome them. The development of this cast and their relationships are what make them more dynamic than the cast of Persona 4. 

Gameplay 
Dat hair though.
Persona 3 introduced many gameplay mechanics that its successor would go on to refine. By day, you're a high school student, and the gameplay takes on a slice-of-life, visual novel like feel. You'll spend your days befriending and furthering your relationships with the people you meet. Your bonds, in turn, will help augment your abilities. As your Social Link rank with a character rises, the Personas you make that share that character's Arcana will grow stronger. 
When the clock strikes midnight, the Dark Hour begins. It is during this time that all regular people are transformed into coffins, unaware of the Shadows that emerge and wreak havoc. Only people who have the ability to wield a Persona can enter the Dark Hour while retaining consciousness. Your team's objective is to investigate a large tower that your school transforms into every night during the Dark Hour, called "Tartarus". 
As per Shin Megami Tensei tradition, the battle system emphasizes on finding enemy weaknesses. If you hit an enemy with an element it's weak to, the character the attack came from will gain an extra turn, and the enemy will be knocked down. Of course, this also applies to the enemies, so you'll have to pick your team wisely. Speaking of which, I find the playable characters in this game to be very balanced. Although your main character will obviously be the most versatile due to the ability to use multiple different Personas, everyone here has a role to fulfill. The game is also a fair bit more challenging (except for the Full Moon Bosses) than Persona 4. 
The original Persona 3 and its updated re-release FES have several mechanics that players will have a more difficult time adapting to if they started with Persona 4. First and foremost, you cannot control any party member except the main protagonist; you can only assign tactics to them. This can lead into the AI not doing exactly what you want and potentially endangering you, as it's Game Over if the main protagonist is knocked out. Second of all, characters can get Tired if they fight in too many battles. Tired characters will have a lower accuracy and critical hit rate, and also take more damage. If you persist even farther after your characters get Tired, they'll get Sick. Sick characters will be even more susceptible to status ailments, and their offensive power greatly decreases. Although the Tired and Sick conditions will be a complete non-issue later in the game, you'll have to manage your time in Tartarus early on as you can't cram everything into one day. 
However, Persona 3 Portable makes various changes to the mechanics to make it more similar to Persona 4. The biggest change in this version's battle system is full control over all of your party members, as well as the addition of a "Defend" command that allows you to guard and reduce damage. Characters who are defending will also not be knocked down when hit by their weaknesses. The "Tired" mechanic is also revised to make things easier; though your team can still get Tired, it won't actually happen until you leave Tartarus and the game transitions to the next day. 
Persona 3 Portable also introduces the ability to play as a female protagonist, which changes some aspects of the story, as well as the Social Links. Certain Social Link characters are entirely absent from this route, replaced by other characters. The music is also changed to help keep things fresh. Even if you've already played the original, the female protagonist's route can provide a fresh experience. 

Graphics 
Although the PS2 versions look good visually, the PSP version had to have compromises made. There are no longer any anime cutscenes, and the overworld has been changed to a point-and-click map. While this may ruin the immersion for some, others may welcome the change as it makes traversing the city faster. Character models themselves are somewhat downgraded, and don't look as good as they do on the PS2. 

Soundtrack and Voice Acting 
The soundtrack in this game is great; though it shares the same style as Persona 4, the tracks themselves often give off a very different mood to Persona 4's music. I really enjoy the male protagonist's Tartarus and Full Moon Boss themes in particular. 
The voice acting in this game is also just as great; characters all show deep emotion, and it really helps strengthen the impact of several scenes that occur later in the game. 

Length 
Depending on how much time you spend grinding and fusing Personas, as well as progressing your Social Links, you'll end up clocking in around 50 to 60 hours of time. Of course, there's also New Game Plus for those who are inclined. Players who want to fully experience both the male and female routes will spend even more time on this game. 

Verdict: 9.5/10 

Pros 
  • Great battle system 
  • Excellent story, cast, and voicework 
  • The music is quite catchy 
  • Plenty of things to do and a long length

Cons 
  • Portable version removes overworld in favor of point-and-click maps 
  • Graphics are downgraded 
  • Lack of anime cutscenes may reduce impact of some scenes 

            Overall, I feel that this game stands on even ground with Persona 4. There are things this game does better than its sequel, and things that the sequel does better. If you're looking for a Persona game to start with, Persona 3 Portable is the best way to go thanks to its improvements upon the PS2 originals. Veterans will enjoy the new story perspective the female protagonist has to offer. Regardless of which version of Persona 3 you choose, you'll find something to enjoy.

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