To
start, I’m about 20 hours into the game, and I still have yet to unlock the
Skells. I haven’t gotten very far into the story either, having done a lot of
sidequesting and exploring. But so far, I firmly believe that Xenoblade
Chronicles X is the best game to have come out this year.
As
a whole, this game feels surprisingly (and refreshingly) different from its
predecessor despite keeping many gameplay elements. Instead of simply just
building up on what worked in the first game with balance adjustments, Monolith
Soft went above and beyond. They’ve added a lot of new mechanics that allow for
much deeper character customization and battling. Environments are even more
vast and beautiful than the first Xenoblade, and the game is structured to
allow you to explore the continents more freely, as opposed the original game’s
more linear sense of progression.
The
battle system has also been given several major enhancements. Arts now charge
up again after cooldown finishes; using a fully charged art will grant bonuses
depending on the art in question. Your avatar also has customizable classes,
allowing them to take on any role at any time.
Xenoblade
Chronicles X also uses an entirely different soundtrack style compared to its
predecessor. Some people find the battle lyrics to be bad, but I personally
really enjoy the battle themes. The music really helps reinforce the fact that
the game is set on a vast and strange alien planet.
In
terms of the optional stuff, this game handles quests better than the original
Xenoblade. A lot of the quests you get by talking to people help build the game’s
world and lore, while the fetch quests and monster slaying quests are mainly
relegated to one easily accessible bulletin board. From what I’ve seen so far,
this definitely fixes the issue the first game had where NPCs could give out
tons of generic quests at once, forcing you to talk to them multiple times to
get every single quest.
The
affinity system in this game also seems to have been improved. You now have a
gauge composed of several hearts showing exactly how close you are to a particular
character instead of somewhat vague icons. It also appears to be much easier to
raise affinity between party members.
Overall,
I was excited for Xenoblade Chronicles X because of the badass looking Skells. But
now that I’ve played the game for myself, I can definitely say that there’s
more to it than that. Monolith went out of their way to make the game feel more
vast and different from the first Xenoblade. The various new gameplay
mechanics, while overwhelming at first, will always give hardcore RPG fans
something to do. The game’s world is absolutely beautiful, and there’s tons of
content to last you for a long time. Although I loved the original Xenoblade
Chronicles (enough to give it a well deserved perfect score in my review), I
think that Xenoblade Chronicles X exceeds its predecessor in nearly every way
so far. If you love RPGs, this game is the reason to get a Wii U.
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