Despite
how amazing the original Xenoblade Chronicles was, the thought of a sequel or
successor being created never crossed my mind since the game was so niche. Prior to Operation Rainfall’s
attempts to get Xenoblade Chronicles localized in America and Europe, I had
never even heard of Tetsuya Takahashi or his previous titles while working
under Squaresoft or Namco. But in January of 2013, Monolith Soft revealed
Xenoblade Chronicles X in that month’s Nintendo Direct, where it was only known
as “X”. It’s been nearly three years
since that initial reveal, but the long wait for the game’s release was well
worth it.Search
Showing posts with label Wii U. Show all posts
Showing posts with label Wii U. Show all posts
Wednesday, December 30, 2015
Xenoblade Chronicles X Review (Wii U)
Despite
how amazing the original Xenoblade Chronicles was, the thought of a sequel or
successor being created never crossed my mind since the game was so niche. Prior to Operation Rainfall’s
attempts to get Xenoblade Chronicles localized in America and Europe, I had
never even heard of Tetsuya Takahashi or his previous titles while working
under Squaresoft or Namco. But in January of 2013, Monolith Soft revealed
Xenoblade Chronicles X in that month’s Nintendo Direct, where it was only known
as “X”. It’s been nearly three years
since that initial reveal, but the long wait for the game’s release was well
worth it.Monday, December 7, 2015
Wednesday, June 17, 2015
Genei Ibun Roku #FE Impressions (Wii U)
Back
in 2013, Atlus and Nintendo delivered shocking news: Shin Megami Tensei
would receive a crossover with Fire Emblem for the Wii U. But after two years of no
information, a Nintendo Direct in April finally showcased more of the
game... and immediately made it one of the most controversial entries in
both series.Tuesday, July 8, 2014
Wii U Impressions
So
I got a Wii U recently, complete with New Super Mario Bros. U and Wind Waker
HD.
Friday, June 20, 2014
Xenoblade Chronicles X Impressions
After
all of the stir that Operation Rainfall caused, I came to know about Xenoblade.
I eventually gave the game a shot and fell in love. I adored the huge open
world environments, combat system, characters, and story. I sunk a grand total
of 70 hours into the game. So naturally, I was extremely excited when Xenoblade Chronicles X was
unveiled in January 2013’s Nintendo Direct (where it was known only as "X"). The open world and combat system
seemed to be making a triumphant return in HD, and it was the biggest reason I
wanted to get a Wii U.
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