I've
never really been a superhero fan. But if you were to ask me now which
one was my favorite, the answer would undoubtedly be Batman. Over the
past several years, Rocksteady rose to fame by developing the critically
acclaimed Batman Arkham series. And now, the series has come to an end
with Arkham Knight being the grand finale.
Story
Several
months after the events of Arkham City, Scarecrow returns and manages
to take control of Gotham City and threatens to cover it in his fear
gas. He is joined by the titular Arkham Knight, who brings all manner of
militia, unmanned tanks, drones, and heavy duty weaponry. Because all
citizens have been evacuated from the city, several other members of
Batman's rogues gallery are also free to wreak havoc.
The
story isn't as complex as Arkham City's. But it's also much more
personal. Arkham Knight's plot explores the psychological consequences
the events of the previous game has on Batman. It also explores his
character flaws; showing the downsides of Bruce's stubbornness, pride, and unwillingness to accept help from others in a situation where he needs it the most.
Gameplay
In
general, Batman has several ways of taking down various thugs and
militia members. Direct melee combat relies on an almost rhythmic
chaining of strikes. It also demands that you're able to counter enemy
attacks and multi-task. Melee combat in this game as a whole feels very
deep and satisfying, especially when you rack up an enormous combo.
When
your enemies wield guns, however, you'll need to hide in the shadows
and silently take them out one by one. These Predator sections allow for
creative use of your gadgets and surroundings, and bring a unique
thrill as you slowly take each enemy down.
Arkham
Knight introduces the Batmobile, which can be used at almost anytime,
and is seamlessly integrated into the game. It allows you to drive
around the city at high speeds, and also features a tank mode where
Batman can fire cannon rounds (and non-lethal bullets, apparently) to
take out unmanned tanks and drones. Though combat in the Batmobile is
much simpler, upgrading the Batmobile's weaponry brings a lot more
options. The puzzles (or Riddles in this case) involving the Batmobile
can also be quite creative.
As
mentioned earlier, Arkham Knight also has sidequests for you to do. The
majority of them bring their own side story, and often give you a good
reason to want to continue them other than just awarding you upgrade
points for your skills and gadgets. A few of them, however (mainly
involving the Arkham Knight's militia), come off as rather repetitive.
The
game also has a surprising lack of boss fights. Although boss fights
seem to be the series' weakness, this game barely has any bosses to
begin with. The majority of them also involve the Batmobile, which
wastes the potential a creative on-foot battle would have. And though
some of them bring creative uses of the Batmobile, it's nowhere near as
ingenious as the famous Mr. Freeze battle in Arkham City.
Graphics
Thanks
to the power of newer hardware, Arkham Knight looks absolutely
gorgeous. Gotham's latest incarnation is very detailed. Character models
also sport lots of detail, like the rain dripping down Batman's suit.
The textures are high quality, and the realistic artstyle helps bring Gotham's dark atmosphere to life. Arkham Knight is definitely one of the best looking games so far this generation.
However,
PC players should be aware of the game's myriad technical issues, from
things like missing textures, poor performance, and freezing. It's
gotten bad enough to the point that Rocksteady has pulled the game from
Steam and retailers while they fix these issues.
Soundtrack and Voice Acting
Arkham
Knight brings a fantastic atmospheric soundtrack. The music fits the
dreary nature of Gotham, and gets intense during combat or Predator
sections. The voice acting in this game is
excellent, and helps bring characters to life. The chilling delivery of
Scarecrow's lines fits his character very well, and Batman shows a
better range of emotion than he did in the other Arkham games. But my favorite lines in the game come from a certain character (who I won't spoil); the delivery of his lines really enhances the black comedy nature of his dialogue.
Length
After
completing the main story and the majority of the side missions, my
total time was around 30 hours, which is quite long for a game like
this. Of course, it can get even higher should you choose to go for 100%
completion to get the game's secret ending. New Story + is also an
option for those who want to play through the game again; it retains all
of your upgrades but permanently sets the difficulty at the highest
setting.
Final Verdict: 9.8/10
Pros
- Good story
- Combat and Predator gameplay is immensely satisfying
- The Batmobile is integrated very well
- Lots of other things to do beside the main story
- Graphics are absolutely gorgeous
- Great atmospheric soundtrack is immersive
- Excellent voice acting
Cons
- Surprising lack of boss fights
- Side missions involving the Arkham Knight's militia can get repetitive
If
you own a PS4 or Xbox One, this game is definitely worth buying. Arkham
Knight may not be perfect, but it's still a contender for one of the
best games to come out this year. Hell, it's probably one of the best to
come out during this generation as a whole. Rocksteady did an amazing
job on this game, and it's a wonderful finale to the Arkham series.
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