During
the development of the infamous Sonic the Hedgehog 2006, Yuji Naka, one of the
original creators of the Sonic franchise, left Sega. He went on to form a
company called Prope; it’s here that he developed Rodea the Sky Soldier for the
Wii. However, Kadokawa Games, the publisher, delayed in releasing the game in
order to create 3DS and Wii U versions. Both of these versions play differently
from Yuji Naka’s original vision, and were very poorly received. This review
focuses solely on the original Wii version.Search
Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts
Wednesday, December 2, 2015
Rodea the Sky Soldier Review (Wii)
During
the development of the infamous Sonic the Hedgehog 2006, Yuji Naka, one of the
original creators of the Sonic franchise, left Sega. He went on to form a
company called Prope; it’s here that he developed Rodea the Sky Soldier for the
Wii. However, Kadokawa Games, the publisher, delayed in releasing the game in
order to create 3DS and Wii U versions. Both of these versions play differently
from Yuji Naka’s original vision, and were very poorly received. This review
focuses solely on the original Wii version.Saturday, September 20, 2014
Xenoblade Chronicles Review (Wii)
Warning: There will be spoilers for the first few hours of the game. Oh
boy, where do I begin? Well, let’s have some backstory first. Xenoblade
Chronicles was an RPG for the Wii released in Japan on June 10, 2010. Though it
has no story relation to previous Xeno titles like Xenogears or Xenosaga, it’s
very clear that there are influences from both games in Xenoblade. The game was
originally called Monado: Beginning of the World, but was renamed to Xenoblade
to honor Tetsuya Takahashi, who had worked on the other Xeno titles. Xenogears
was a Square Enix game, and its team had also worked on Chrono Cross.
Afterwards, however, they left to form their own company, Monolith Soft. Namco
Bandai ended up picking them up, and they worked on Xenosaga. Xenosaga was
meant to have a massive story spread across 6 games. However, poor reception of
Xenosaga Episode 2 forced them to wrap things up in the third game. Around
2007, Nintendo bought Monolith Soft; it’s probably because of Monolith being
Nintendo’s first-party developer that Xenoblade even had a chance at being
represented in the newest Super Smash Bros.Friday, June 20, 2014
Sonic Colors Review (Wii)
Before
I became the big RPG fan that I am today, the games that I played most were
from the Sonic the Hedgehog franchise. After hearing one of my best friends
talk about it so much during middle school, I decided to give one of the games
a shot. I started with Sonic Rush, and was instantly thrilled by the high speed
platforming. After that, I found myself buying every new Sonic game that came
out on day one and playing the hell out of them.
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