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Monday, December 7, 2015
Wednesday, December 2, 2015
Rodea the Sky Soldier Review (Wii)
During
the development of the infamous Sonic the Hedgehog 2006, Yuji Naka, one of the
original creators of the Sonic franchise, left Sega. He went on to form a
company called Prope; it’s here that he developed Rodea the Sky Soldier for the
Wii. However, Kadokawa Games, the publisher, delayed in releasing the game in
order to create 3DS and Wii U versions. Both of these versions play differently
from Yuji Naka’s original vision, and were very poorly received. This review
focuses solely on the original Wii version.Sunday, November 1, 2015
Tales of Zestiria Review (PS3, PS4, PC)
Ah,
Tales of Zestiria. Practically every recent title in the series, especially
this one, has seen some form of controversy or another among the fans. I’ve
spent the time up until the American release with nothing but mixed feelings
about what I’ve been hearing in regards to this title. Now that I’m about 15
hours into the game, I can confidently say that Tales of Zestiria is one of the
best modern titles in the series (except for maybe Graces or Vesperia).
Labels:
Action RPG,
Namco,
PC,
PS3,
PS4,
Tales of Zestiria,
Tales series,
Zestiria
Monday, October 26, 2015
A Look at the Modern Tales of… games
Many
would say that after Tales of Vesperia, Namco’s JRPG series began to decline in
quality. With Zestiria just recently released, let’s take a quick look at these
games and their flaws.
Tuesday, July 14, 2015
Batman: Arkham Knight Review (PS4, Xbox One, PC)
I've
never really been a superhero fan. But if you were to ask me now which
one was my favorite, the answer would undoubtedly be Batman. Over the
past several years, Rocksteady rose to fame by developing the critically
acclaimed Batman Arkham series. And now, the series has come to an end
with Arkham Knight being the grand finale.
Labels:
2015,
Arkham Knight,
Batman,
DC Comics,
PC,
PS4,
Rocksteady,
Xbox One
Monday, June 22, 2015
My thoughts on Square Enix's recent actions
Square
Enix as a whole seems to be listening more closely to its fans lately.
When Final Fantasy Type-0 HD was released, it came with an almost
sickening camera system with absurd amounts of motion blur. For a while,
there was no hope of it being fixed. But on the day Episode Duscae's
patch launched, the camera for Type-0 also got patched, addressing the
game's biggest issue. And the fact that Episode Duscae, a demo, got patched at all seems
to signify that Square wants to make sure the final game turns out
well, and that they don't want to repeat their mistakes from Final Fantasy XIII.
Wednesday, June 17, 2015
Genei Ibun Roku #FE Impressions (Wii U)
Back
in 2013, Atlus and Nintendo delivered shocking news: Shin Megami Tensei
would receive a crossover with Fire Emblem for the Wii U. But after two years of no
information, a Nintendo Direct in April finally showcased more of the
game... and immediately made it one of the most controversial entries in
both series.
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