Ah,
Pokémon. As a kid, I loved the TV show. When I discovered that there was such a
thing as a Pokémon game, I was overjoyed. The thing is, I never really paid
attention to video games until I saw Ruby and Sapphire at a Target one day. I
still remember that day very fondly, since it was Pokémon Ruby that got me into
video gaming. Fast forward to June of 2014, and we’re fresh off of E3 and
expecting remakes of my favorite Pokémon generation later this year. However,
let’s take a look at Pokémon X and Y in the meantime.
Story
Pokémon
typically has a barebones plot that involves defeating 8 Gym Leaders and the Pokémon
League while stopping the plans of a criminal organization along the way.
However, Pokémon Black and White expanded a bit on the story; the crime
syndicate this time was a group dedicated to separating Pokémon from humans in
an effort to stop their “slavery”, similar to PETA and other animal "rights" groups. I won’t spoil the story for Black and White, but I will say that the
characters are definitely the most interesting and have the most depth of the
series thus far.
This
brings me to my point here: the storyline of X and Y is a bit of a step
backwards from the previous entries’ achievements. While the backstory does
elaborate a little on the history of the game’s region as well as the motives
of the main villain, it feels almost a little rushed. With a little more time
and effort put into the plot, it could definitely have been more fleshed out.
Ultimately though, it’s more of a minor complaint since Pokémon was never known
for story to begin with.
Graphics/Performance
Perhaps
the most notable change this generation is the graphical style. Thanks to the
capabilities of Nintendo’s 3DS, we now have full 3D models. The game as a whole
now looks amazing thanks to this major upgrade. However, there ARE a few
technical issues. First and foremost, the 3D function can only be used during
battles. While this doesn’t bother me much, the game really should have been
optimized to run in 3D at all times. Because of this limitation, Pokémon X and
Y will constantly switch back and forth between 2D (on the field) and 3D (in
battles), and I’m sure many gamers will find it irritating.
Secondly,
the framerate can often drop during battles, especially with 3D on. Again,
while it doesn’t bother me that much, it’s something that should have been
taken care of before the game’s release, especially with games like A Link
Between Worlds running at a full 60 frames per second even with full 3D on.
Overall,
despite the technical shortcomings, Pokémon X and Y is still a good transition
into 3D for the series. It’s still definitely better made than previous entries
like Diamond and Pearl.
Gameplay
The
gameplay is still the same old series formula: catch and train Pokémon and
build a team to take on the Gym Leaders and Pokémon League. However, on the
competitive side, this entry makes the best additions by far. There’s a new
mini-game called “Super Training”, which helps competitive players EV train
their Pokémon. The bottom screen’s interface, when switched to Super Training,
will now also display where your Pokémon’s EVs have been invested. You also get
punching bags to use on your Pokémon to train the appropriate stats, or even
reset them completely if you’ve made a mistake.
In
battle, this generation also introduces a completely new mechanic: Mega
Evolution. Pokémon can Mega Evolve in during battle, boosting their stats and
sometimes even gaining a new ability or type in the process. This generally
makes your Pokémon much more powerful (and in the case of Charizard, actually
competitively viable) while also opening up new strategic possibilities. Since
you can choose to Mega Evolve whenever you want during the battle, you can
exploit the ability or type changes to your advantage. To prevent the mechanic
from completely destroying game balance, however, you’re limited to one Mega
Evolution per battle.
On
the field, the changes are more minor, such as the addition of roller skates or
the ability to walk diagonally (yes, it took them that freaking long to add
diagonal movement). The biggest addition comes at the start of the game. You
can customize your character’s appearance and color, and buy new clothes for
them throughout the game. This allows for a bit more creativity and
personalization to players.
Online
The
online’s been more streamlined to make things even easier to do. Trading can
now be done simply by using the new menu on the bottom screen to connect with
someone and trade, as opposed to having to go to the Pokémon Center. You can
also now access the GTS from this menu, as well as a new feature called “Wonder
Trade”.
Wonder
Trade allows you to pick a Pokémon and do a blind trade. Until the trade itself
begins, you won’t know what you’re getting or who you’re trading with. What you
get all depends on luck. I was lucky enough to get the other 2 starter Pokémon
through Wonder Trade, and I’ve sent out some good Pokémon myself. Wonder Trade
can definitely help you earn powerful Pokémon if you’re lucky.
Battling
online is also much easier to do. From that same menu, you can choose to follow
a match with set rules and levels, or you can challenge people that appear in
your Friends, Acquaintances, or Passersby lists. Again, being able to do this
makes it much more convenient for the player, allowing them to find a match as
soon as they’ve assembled a good team.
Sound/Music
The
soundtrack in this game… is alright, at best. None of the tracks really stuck
out to me, and the few themes I DO remember are ones that I’ve been forced to
hear throughout the entire game. It’s really a shame since the series has had
so many memorable tracks until now.
The
Pokémon cries have also been redone. How good they sound will likely depend
from person to person. The cries all seemed to have been changed or updated to
fit modern sound technology.
Length
and Difficulty
The
main story isn’t very long at all. In fact, I’d say it’s probably getting
shorter with each generation, though it might just be me. The difficulty has drastically fallen as well. By the end of the game, my Level 70-ish team was
steamrolling the Elite Four; their teams were about ten levels below me despite
almost no effort to grind on my part.
Online,
however, speaks an entirely different story. Due to the predominantly
competitive nature of online, you’ll most likely have to spend hours breeding
and training the perfect team in order to stand a chance. Unfortunately, if you
don’t play competitively, you won’t find much in postgame content.
Verdict:
8.7/10
Pokémon
X and Y’s flaws are really noticeable if you’ve played some of the previous
entries in the series, but it’s still a great game. Whether you’re a newbie or
hardcore veteran, you’ll definitely find a lot to enjoy in this generation of Pokémon.
I recommend you pick this one up when you get the chance.
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