Square
Enix’s flagship franchise has been the target of bias and hatred since the
release of Final Fantasy XIII. Of course, the series has had its detractors ever since it took off with Final Fantasy VII.
However, despite repeated fan complaints, Square
continued to release more Final Fantasy XIII games, creating a whole trilogy
around its protagonist Lightning. To be honest, XIII itself was well made
title; it’s clear that effort went into making it. Where it fell short was
story and linearity, both of which are arguably intentional decisions. Some may
like the story, and others may despise just hearing the characters speak. The
same applies to its linearity.
XIII-2
and Lightning Returns were meant to fix these problems, but ended up being
cash-ins to the original game. They fix those issues, yeah, but it came at the
cost of creating more problems. For one, I found the story and cast to be bland
and forgettable. No one had the development that the first XIII’s cast did. As
for the battle systems, I personally found them somewhat fun. Battle gameplay
is arguably not what’s wrong with the series. The gameplay in the trilogy can
be thought of as a modern, streamlined version of the gameplay of older Final
Fantasies.
I
personally believe the series needs more gameplay innovation while staying true
to its RPG roots, as well as a more memorable plot and cast. However, Final
Fantasy XV’s battle system is a complete departure from previous entries, which
will understandably alienate long-time fans of the franchise. However,
character customization may be possible, though Square has yet to release any info
as of this post. I say this mainly because of XV’s protagonist, Noctis Lucis
Caelum, being able to use a variety of different weapons, though he lacks the proficiency
of the characters who specialize in one weapon. This leads me to believe (this
is kind of a stretch) that you’ll be able to train to eventually decrease or
outright eliminate the weaknesses Noctis has with his weapons. Either way, it’s
evident that Square Enix intends to take the battle system in a more cinematic
direction, judging from the gameplay footage we’ve seen so far.
This
just leaves the plot and cast. Part of the reason I enjoy the plot of Tales
games is because they subvert and deconstruct typical JRPG clichés. The Tales
series also sometimes tackles darker subjects, as seen in Abyss and Symphonia.
If the Final Fantasy series can adopt that approach in story writing, it may
make for better entries. I’m not saying that Final Fantasy should merely copy
the Tales series’ formula, however. I want to see unique, yet believable,
characters in a story that takes a different direction from the franchise
standard. Heck, Square was certainly capable of good story-writing back in the
old days as shown by games like Xenogears, though the game’s writer Takahashi
left the company roughly 2 decades ago.
Square
also needs to stop “milking” their games. I can understand sometimes releasing
a sequel for a few of the more well-received titles, such as Final Fantasy IV
and X, but making a whole trilogy is going a little too far, especially when
XIII was subject to fan backlash to begin with. I think the series in general
needs to stay fresh. How long have we gone without a mainstream title in the
series that brings us to a different world? Since the release of XIII, not
counting XIV (an MMO), it’s been over 4 years. And Final Fantasy XV has yet to receive
an official release date. Although developing mainstream titles may take longer
now due to requiring more resources, Square can somewhat mitigate these issues
by releasing spin-offs or non-Final Fantasy games (Dragon Quest, I’m looking at
you). Instead, they released Final Fantasy XIII-2 and Lightning Returns. I’m
not saying these are bad games, but they’re sequels to a game that was met with
large scale fan disdain. To make things worse, each XIII sequel sold even less
than its predecessor did. Neither XIII-2 nor Lightning Returns were able to
come close the millions of copies that XIII sold. What’s even more glaring is
that Bravely Default, a game that Nintendo had to step up to localize because
Square Enix refused to, did better than Lightning Returns. And from what I’ve
played of it, it’s most likely because the game has the classic Final Fantasy
charm that was lost back during the PS2 era.
So
overall, Square needs to: improve their story writing, innovate gameplay while
remaining true to the series roots, and to release more original titles during
the wait for the next mainline Final Fantasy to prevent a repeat of the
stagnation the XIII trilogy caused. It’s been a long time since I played a
Final Fantasy game that I thoroughly enjoyed. Judging from the info I’ve heard
about Final Fantasy XV’s premise, this could be the chance to redeem themselves
and the series. In my opinion, Square can’t afford to screw this one up, or
they’ll lose even more faith, my own included.
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