Warning: There will be spoilers for the first few hours of the game. Oh
boy, where do I begin? Well, let’s have some backstory first. Xenoblade
Chronicles was an RPG for the Wii released in Japan on June 10, 2010. Though it
has no story relation to previous Xeno titles like Xenogears or Xenosaga, it’s
very clear that there are influences from both games in Xenoblade. The game was
originally called Monado: Beginning of the World, but was renamed to Xenoblade
to honor Tetsuya Takahashi, who had worked on the other Xeno titles. Xenogears
was a Square Enix game, and its team had also worked on Chrono Cross.
Afterwards, however, they left to form their own company, Monolith Soft. Namco
Bandai ended up picking them up, and they worked on Xenosaga. Xenosaga was
meant to have a massive story spread across 6 games. However, poor reception of
Xenosaga Episode 2 forced them to wrap things up in the third game. Around
2007, Nintendo bought Monolith Soft; it’s probably because of Monolith being
Nintendo’s first-party developer that Xenoblade even had a chance at being
represented in the newest Super Smash Bros.
So
one day, I saw a post from a fan page on Facebook for this freeware horror
puzzle game Ib. Said post contained a link leading to another game by the name
of Midnight Puppeteer. And after playing it, I can certainly say it was really
worth looking at. In fact, here’s the link; it’s a freeware game: http://vgperson.com/games/midnightpuppeteer.htm
Have
you ever wanted something similar to the games you’ve played, but not quite the
same? Have you ever found yourself longing for a story in a series that usually
prioritizes gameplay over story? Or do you just want something fresh from a
series that feels like it’s starting to stagnate?
Well,
I managed to get lucky and got a code to download the eShop Smash Bros. 3DS
Demo. Here’s what I think about it.
WARNING: There will be minor spoilers for both Xillia 1 and Xillia 2. One
year later, and now we finally have the sequel to 2013’s Tales of Xillia. This
particular entry brings back a lot of things from its prequel, right down to
the exact same environments, but it brings a lot of new things to the table
that make it vastly superior in my opinion.